Difference between revisions of "Upcoming Features"

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m (Unimplemented)
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== Unimplemented ==
 
== Unimplemented ==
 
<br>- Cats (~10 breeds to start)
 
<br>- Cats (~10 breeds to start)
- Chinchillas
+
<br>- Chinchillas
- Falconry
+
<br>- Falconry
- Foxes
+
<br>- Foxes
- ‘Other’ Birds
+
<br>- ‘Other’ Birds
- Ponies
+
<br>- Ponies
- Reptiles
+
<br>- Reptiles
- Working Dogs (~10 breeds to start)
+
<br>- Working Dogs (~10 breeds to start)
- Dyeable sheeps
+
<br>- Dyeable sheeps
- 'Other' Critters
+
<br>- 'Other' Critters
- Boss mobs
+
<br>- Boss mobs
- Replace squids, bats, llamas and polar bears.
+
<br>- Replace squids, bats, llamas and polar bears.
- Leatherwork
+
<br>- Leatherwork
- Replace villagers.
+
<br>- Replace villagers.
- Byproduct for rabbits
+
<br>- Byproduct for rabbits
- New biomes.
+
<br>- New biomes.
- Earthworms.
+
<br>- Earthworms.
- Aquatic mobs
+
<br>- Aquatic mobs
- Naturally generated structures.
+
<br>- Naturally generated structures.
- Replace vanilla spiders.
+
<br>- Replace vanilla spiders.
  
 
== Implemented ==
 
== Implemented ==

Revision as of 18:16, 16 February 2018

This page include a list of features that the developers are considering adding to the mod, as well as those items that have been included from this list into the mod.

Unimplemented


- Cats (~10 breeds to start)
- Chinchillas
- Falconry
- Foxes
- ‘Other’ Birds
- Ponies
- Reptiles
- Working Dogs (~10 breeds to start)
- Dyeable sheeps
- 'Other' Critters
- Boss mobs
- Replace squids, bats, llamas and polar bears.
- Leatherwork
- Replace villagers.
- Byproduct for rabbits
- New biomes.
- Earthworms.
- Aquatic mobs
- Naturally generated structures.
- Replace vanilla spiders.

Implemented

Added in 1.3 - Goats - Rabbits - Salt Licks - Sheep

Added in 1.2 - Draft Horses - Hedgehogs