Difference between revisions of "Upcoming Features"
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== Unimplemented == | == Unimplemented == | ||
− | - Cats (~10 breeds to start) | + | <br>- Cats (~10 breeds to start) |
- Chinchillas | - Chinchillas | ||
- Falconry | - Falconry |
Revision as of 18:15, 16 February 2018
This page include a list of features that the developers are considering adding to the mod, as well as those items that have been included from this list into the mod.
Unimplemented
- Cats (~10 breeds to start)
- Chinchillas
- Falconry
- Foxes
- ‘Other’ Birds
- Ponies
- Reptiles
- Working Dogs (~10 breeds to start)
- Dyeable sheeps
- 'Other' Critters
- Boss mobs
- Replace squids, bats, llamas and polar bears.
- Leatherwork
- Replace villagers.
- Byproduct for rabbits
- New biomes.
- Earthworms.
- Aquatic mobs
- Naturally generated structures.
- Replace vanilla spiders.
Implemented
Added in 1.3 - Goats - Rabbits - Salt Licks - Sheep
Added in 1.2 - Draft Horses - Hedgehogs