Difference between revisions of "Upcoming Features"
From Animania
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== Unimplemented == | == Unimplemented == | ||
<br>- Cats (~10 breeds to start) | <br>- Cats (~10 breeds to start) | ||
− | - Chinchillas | + | <br>- Chinchillas |
− | - Falconry | + | <br>- Falconry |
− | - Foxes | + | <br>- Foxes |
− | - ‘Other’ Birds | + | <br>- ‘Other’ Birds |
− | - Ponies | + | <br>- Ponies |
− | - Reptiles | + | <br>- Reptiles |
− | - Working Dogs (~10 breeds to start) | + | <br>- Working Dogs (~10 breeds to start) |
− | - Dyeable sheeps | + | <br>- Dyeable sheeps |
− | - 'Other' Critters | + | <br>- 'Other' Critters |
− | - Boss mobs | + | <br>- Boss mobs |
− | - Replace squids, bats, llamas and polar bears. | + | <br>- Replace squids, bats, llamas and polar bears. |
− | - Leatherwork | + | <br>- Leatherwork |
− | - Replace villagers. | + | <br>- Replace villagers. |
− | - Byproduct for rabbits | + | <br>- Byproduct for rabbits |
− | - New biomes. | + | <br>- New biomes. |
− | - Earthworms. | + | <br>- Earthworms. |
− | - Aquatic mobs | + | <br>- Aquatic mobs |
− | - Naturally generated structures. | + | <br>- Naturally generated structures. |
− | - Replace vanilla spiders. | + | <br>- Replace vanilla spiders. |
== Implemented == | == Implemented == |
Revision as of 18:16, 16 February 2018
This page include a list of features that the developers are considering adding to the mod, as well as those items that have been included from this list into the mod.
Unimplemented
- Cats (~10 breeds to start)
- Chinchillas
- Falconry
- Foxes
- ‘Other’ Birds
- Ponies
- Reptiles
- Working Dogs (~10 breeds to start)
- Dyeable sheeps
- 'Other' Critters
- Boss mobs
- Replace squids, bats, llamas and polar bears.
- Leatherwork
- Replace villagers.
- Byproduct for rabbits
- New biomes.
- Earthworms.
- Aquatic mobs
- Naturally generated structures.
- Replace vanilla spiders.
Implemented
Added in 1.3 - Goats - Rabbits - Salt Licks - Sheep
Added in 1.2 - Draft Horses - Hedgehogs